The quarantine zone

Online: 404 Map: The Leminsgale District

The whole game plays out inside a sealed district of roughly 4 km²: a town, forest, lakes, wetlands and hills, ringed by an electrified fence. Here is what's known about the layout before launch.

~4 km² open worldSealed quarantine zoneDrivable vehicles

Post-launch: this guide will be fully updated within 48 hours of the Early Access release (Oct 16, 2026) with a full annotated map. No official map image or location list has been published for the release build — district details below come from official descriptions and the June 2026 demo.

A bright overlook of pine forest with a lake winding through the Leminsgale District
Forest, lakes and open ground inside the quarantine zone — official Steam screenshot.

The setting

The Leminsgale District was sealed off years before the game starts — quarantined after an industrial accident at the town's gummy factory, and never fully evacuated. The people who stayed behind lost their minds and have wandered the area ever since. The perimeter fence is electrified; the checkpoint exits stand empty. You get in through a smuggler's tunnel, and it collapses behind you.

The world outside the fence carries on normally — which is the in-fiction reason your phone's internet still works inside the zone.

Confirmed geography

FeatureStatus
SizeRoughly 4 km² (about 2.5 x 1.6 km), per developer statements
TownSunny Lakes — known nationally for its gummy factory
FactoryThe Sunny Bites gummy factory, site of the accident
MotelA motel near the starting area — the first supply objective
TerrainForest, lakes, wetlands and hills, with a river and bridges
WildlifeRabbits, chickens, wolves and other huntable/avoidable animals
RoadsDrivable once you restore a vehicle

Demo-era locations (June 2026 build): the St. Bunny Motel, the Sunny Bites factory area, an abandoned camp past the bridge, a sheriff's car across the bridge, a grandma's house with a trade quest, and upstairs apartments with lockpicks. Names and layouts may change for Early Access.

A deer drinking at the shore of a still lake with forest on the far bank
The lakeshore near Sunny Lakes — official Steam screenshot.

Getting around

An abandoned Beaver Bite Fuel gas station with a rusted gasoline pump and a fallen gate
The Beaver Bite Fuel station — gasoline for restored cars, if you can get in. Official Steam screenshot.

Exploration priorities

  1. Learn the area around your start before pushing deep — resources near spawn feed your first shelter.
  2. Mark mentally: motel (food/tools), vehicles (parts/lockpicks), campsites (power banks).
  3. Wolves near the river and bridge areas punished under-equipped demo players — carry a real weapon before crossing open ground.
  4. The phone map plus a working car is the late-early-game combo that unlocks the whole district.

What we don't know yet (TBA)

Where these facts come from